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Post by frizzer on Dec 1, 2005 3:07:10 GMT -5
We get extra quests cos one of our clan abilities is Quick,,I have a list of all of them, like hillfolk, and dragon etc and what they all do, when I get time I'll post it in the Armoury (english spelling). But we get extra slots in our pack and storage cos another ability the clan has is merchant, I just happened to notice if I was over what would be the normal amount of things I could hold in my pack without the extra slots, I wasn't getting extra quests next day. Spoke to a few of the long timers and they agreed it happens when your pack is getting near full, I could be wrong, but all I know is If I keep it under 50 items it never happens
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superbattler
Third Year, Second Semester
when cuddly animals attack!!!
Posts: 638
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Post by superbattler on Dec 3, 2005 8:23:08 GMT -5
how long until the reaper kills the characters?
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Post by Vertigo3 on Dec 3, 2005 19:24:54 GMT -5
For the reaper: If the level of the character is over 20 it is a long time. Two Years i think. Torra, Do you need some Enchant Scrolls?
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Post by Cynder on Dec 6, 2005 11:33:41 GMT -5
okay.... talked to Potter:
Forum polilcy: 1. Number of threads have to fit on 1 page 2. number of threads has to be low enough so folks are encouraged to create new ones 3. If a thread gets deleted & you want it still --- start it up again!!!!
Order threads get deleted: 1. No one is posting in it anymore or topic is finished 2. Old thread that got way off topic - so..... is like next one: 3. Tons of posts --- too long -- should be restarted to 'freshen'
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Post by Cynder on Jan 22, 2006 13:41:40 GMT -5
SForce posted this in another thread:
old equiptment = stuff before recent upgrade
ex: Sea Slips that are 20d 200s, compared to new 20d 160s (something like that, just stating) tiques: something bak from 1st DC era and are impossible to find, so must be traded for.
a jaguar mantle is ok to have, depends on what ur using and how good it is, it isnt a choice for most people b/c it takes up 2 spots in ur eqipt.
hope this helps
SForce Leader of the Demon Guardians
~~I edited it to fix a few details. Verti
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Post by Cynder on Feb 19, 2006 23:46:47 GMT -5
*** posted by Frizzer in an old thread
TP tutorial A bump,,,every time someone posts in a thread it jumps to the top. So to avoid it falling off the list people will 'Bump' it up the list. When people first start the don't have a lot to sell, so hence the small sales, after a while you collect so much stuff, just to clear storage or to advertise your clan, you'll have a giveaway. Peole collect junk (turnips, warts etc) simply like people collect worthless things in real life,,beer mats for example. If you have a look at the highstat list and simply look at what is getting sold you'll soon get an idea of what stuff is worth...Or just ask us
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Post by Vertigo3 on Feb 20, 2006 1:53:27 GMT -5
You are a good compiler Cynder.
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justthisguy
Third Year, Second Semester
Gryffindor Giver of Gifts
the answer is 42!
Posts: 478
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Post by justthisguy on Feb 20, 2006 19:49:56 GMT -5
to clear something up about blast powders . . . blast (ability) and blast powders do 120 damage each, so each balst powder does that amount , thus 5 powders will do 600 damage to the unlucky victim. blast powders and ginseng root s are a great combo!! you are of lower level and you want to "expand your horizons" . . so you go questing in an area you probably should not . . No Problem!! load your pack with 3-4 bottled fairies and a bunch of ginseng roots and blast powders! you come along to the big bad mean monster (lets say the dragon) it has 872 guts (omg!) . . you go to your pack and munch down 6 ginseng roots and get 6 more "uses" added tot he 8 you already had, now you have 14 "uses" start with a "blind" gem ( ok I forget which! ) then dump 10 blast powders on his asterisk!! (KABOOM!) whe the smoke clears you pick upo the treasure and exp and go look for another to kill !! hehehehe! this is not fool proof!! that is why you take the frys along so if you get mezzed or the monster dodges and kills you , you will wake up in the healers tower . . . hope that helps ! jtg
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Post by Hermione on Apr 1, 2006 22:05:22 GMT -5
Um. Actually, try using ONE blast powder and seeing how much damage it does, JTG. Maybe it goes up by level, but my characters only seem to get 40 damage out of each powder -which makes it better for them to just attack!
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Post by Cynder on Apr 29, 2006 20:04:31 GMT -5
on Apr 5, 2006, 6:26pm, Tharris posted this in another thread:
....the power each individual provides to a clan is lvl/8 + rank so a lvl 32 sen provides 17 power (32/8 + 13 = 17) ....
~tharris [glow=red,2,300]
I fixed this little tidbit[/glow]
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Post by Potter on Jul 3, 2006 13:26:44 GMT -5
If you keep your skill below approximately 2500, the Dragon will not try to mez you.
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Post by Hermione on Jul 4, 2006 1:18:30 GMT -5
Ah, now, that IS good information. Do you know what you get if you trade with the dragon?
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Post by Vertigo3 on Jul 13, 2006 1:02:38 GMT -5
If you keep your skill above 15k the dragon will not have a chance to mez you. ;-) You get the same thing as if you kill him hermy.
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Post by Cynder on Jul 16, 2006 0:39:31 GMT -5
*** Frizzer posted these clan abilities in an earlier thread***
Agile:- 10% Skill Alert:- +30 skill resist to backstab Armour (Armor to yanks):- Armour identified automatically Bandit:- fleeing monsters at half skill Bezerk:- + 1 fight skill/ 8 levels Catseyes:- can see in mounds, dungeons etc Clever:- +30 wits avoiding swindle Dragon:- the dragon offers to trade Emphatic:- +50 charm when trying to feed Fencer:- +30 skill dodging bezerk Gypsy:- sometimes travel takes no quests Hardy:- disease effects halved Hillfolk:- don't need rope Hotel:- 90% discount when buying a room Illuminati:- Guild costs halved Medic:- healing more effective Merchant:- sell items for more money Mystic:- +1 magic skill/8levels Popular :- gaining ranks easier Quick:- + 4 quests a day (has sommink to do with level) Ranger:- sometimes scouting takes no quests Reflex:- +30 combat speed sexy:- +50 charm when seducing Sincere:- +30 charm when bribing Smith:- weapons/shields identified automatically Strong:- +10% attack Stubborn:- +30 wits against hypno Sturdy:- +10 defence Swift:- +30 skill running away Trader:- +1 trade skill/ 8 levels Tricky:- + 30 charm when trading Unaging:- heros stop aging at 33
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Post by Cynder on Jul 16, 2006 1:01:52 GMT -5
*** Hermione posted this in another thread. Folks were chatting about the best way to gain favor ***Gaming not only gives you guts but is based on them, so the higher your guts the better your chance of gaining favor through gaming. Dicing is a pretty quick way to gain favor, IF you don't mind losing lots and lots of money (you have to come in with too much, lose until you start gaining, go back and get mroe, and lose again. Waste of gil or marks or silvers or whatever game money is called). Mingling is best if you're a little character, and boasting actually bumps you up the fastest -but you run the risk of getting kicked out of court with money taken if you aren't careful. So it all depends.
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Post by Cynder on Jul 16, 2006 1:06:36 GMT -5
*** April 26 2006, Visaru wrote:Good day proffessor McGonagoll I was modifing my profile just now and came upon a a fenomenon called karma. What is it? I also noticed I have 0 how do I get more? Thanx for your time Celora answered:I just gave you your first karma (it's actually called charm now, but those of us with Internet Explorer (at least, that's what Potter is blaming the trouble on ) are having some difficulties with the site and seeing new changes. If you look at the thread, you'll see an option that says (well, for you it will say Exalt/Smite) Charm/Curse. the good one give you karma, the bad one takes it away
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Post by VynFyre on Jul 16, 2006 12:08:26 GMT -5
If you find one TC for your first time, dont get excited like i did because you will find out people have billions of them. i hope it helps.
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Post by Hermione on Jul 26, 2006 3:57:48 GMT -5
Addendum to the clan abilities list: Hotel gives 20 additional STORAGE slots. (As well as giving a 90% room discount.) Armour and Smith don't appear to work at the moment.
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Post by Vertigo3 on Jul 26, 2006 12:56:03 GMT -5
Yes they do. You have to click the weapon then click info. It's not as automatic as the descript sounds.
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Post by Hermione on Jul 27, 2006 5:00:19 GMT -5
Ohhhh. Really? Bah! I've got people WEARING stuff with them, have for MONTHS, and I never figured that out?! Grrrr. Sigh. Hey, wait, what am I upset about? They work!
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